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That One Adventure Game

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Devlog

  • TOAG: Post Mortem by WintersOwl
    November 04, 2021 by WintersOwl
    Despite with all my struggles and my first time with actually creating a game, this was such a satisfying experience that made me a lot more confident with what I can actually achieve. I learned some... Continue reading
  • TOAG: Post Mortem by Ragaliah
    November 04, 2021 by Ragaliah
    Considering that the team started mid-October in developing the game, I am pretty much happy, satisfied, and relieved about our "end result". I learned a lot of things during the somewhat two-week jou... Continue reading
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